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MaxPacketTimeAttribute Class

This gives the maximum amount of media that can be encapsulated in each packet, expressed as time in milliseconds. The time SHALL be calculated as the sum of the time the media present in the packet represents. For frame-based codecs, the time SHOULD be an integer multiple of the frame size. This attribute is probably only meaningful for audio data, but may be used with other media types if it makes sense. It is a media-level attribute, and it is not dependent on charset. Note that this attribute was introduced after RFC 2327, and non-updated implementations will ignore this attribute.
Inheritance Hierarchy
SystemObject
  FM.IceLink.SdpAttribute
    FM.IceLink.SdpMaxPacketTimeAttribute

Namespace:  FM.IceLink.Sdp
Assembly:  FM.IceLink (in FM.IceLink.dll) Version: 1.1.2.607 (1.1.2.607)

The MaxPacketTimeAttribute type exposes the following members.

Constructors
  NameDescription
Public methodMaxPacketTimeAttribute
Initializes a new instance of the MaxPacketTimeAttribute class.
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Properties
  NameDescription
Public propertyAttributeType
Gets or sets this Attribute's Type.
(Inherited from Attribute.)
Public propertyMaxPacketTime
Gets or sets the maximum amount of media that can be encapsulated, in each packet, expressed as time in milliseconds.
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodStatic memberFromAttributeValue
Initializes a new instance of the MaxPacketTimeAttribute class.
Protected methodGetAttributeValue
Gets the internal value of the attribute.
(Overrides AttributeGetAttributeValue.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString
Converts this instance to a string.
(Inherited from Attribute.)
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Version Information

IceLink Xamarin

Supported in: 3.0.3.48
See Also