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AudioClock Class

A clock used to raise audio data in appropriate intervals.
Inheritance Hierarchy
SystemObject
  FM.IceLinkAudioClock

Namespace:  FM.IceLink
Assembly:  FM.IceLink (in FM.IceLink.dll) Version: 3.2.2.607 (3.2.2.607)

The AudioClock type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyBlockAlign
Gets the BlockAlign.
Public propertyChannelCount
Gets the audio's channel count.
Public propertyClockRate
Gets the audio's clock rate.
Public propertyRunning
Gets whether the clock is running.
Public propertyStrictDuration
Gets or sets the strict duration, in milliseconds. If 0, then variable duration is used. If greater than zero, then the clock will only raise frames of that duration.
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodStart
Starts the audio clock.
Public methodStop
Stops the audio clock.
Public methodToString (Inherited from Object.)
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See Also