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ByteInputStream Class
An buffer of bytes that can be read sequentially.
Inheritance Hierarchy
SystemObject
  FM.IceLinkByteInputStream

Namespace: FM.IceLink
Assembly: FM.IceLink (in FM.IceLink.dll) Version: 3.0.3.0 (3.0.3.0)

The ByteInputStream type exposes the following members.

Constructors
Properties
  NameDescription
Public propertyAvailable
Gets the number of available bytes for reading.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodMark
Marks the current position for a later reset.
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRead
Reads a value from the byte array.
Public methodRead(Byte, Int32, Int32)
Reads a segment from the byte array.
Public methodReset
Resets the stream to the marked position.
Public methodSkip
Advances the stream position by the amount specified.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also